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排行榜

排位赛使用 Elo 评分。你会根据每局的最终名次获得或失去分数,Elo 会将你归入十一个命名段位之一。排位大厅会匹配分数相近的玩家,账号需达到 10 级才能进入排位队列,10 轮次之前结束的对局不计入 Elo。

Distribution from the official meta API — 654,868 ranked players, snapshot 2026-10-17.

The tier ladder

名次Elo分数Players at or above
究极球 1,600+ 0%
大师球 1,500+ <0.1%
高级球 1,400+ <0.1%
超级球 1,350+ <0.1%
精灵球 1,300+ <0.1%
先机球 1,250+ <0.1%
纪念球 1,200+ <0.1%
甜蜜球 1,150+ <0.1%
狩猎球 1,100+ 1.5%
捕网球 1,050+ 3.8%
等级球 — 100%

Everyone starts in 等级球. Placement games and your first ranked wins move you up quickly; the higher tiers are a small fraction of the ladder.

Elo distribution

Every ranked player, bucketed by Elo. Over half sit at the starting rating (1000–1024) — most accounts play their placement games and stop — so the ladder above that is a small, steep tail. Bars use a square-root scale so the smaller bands stay visible.

<600 <0.1%
600-624 <0.1%
625-649 <0.1%
650-674 <0.1%
675-699 <0.1%
700-724 <0.1%
725-749 <0.1%
750-774 <0.1%
775-799 <0.1%
800-824 0.2%
825-849 0.3%
850-874 0.5%
875-899 1%
900-924 1.6%
925-949 3%
950-974 7%
975-999 24.7%
1000-1024 55.7%
1025-1049 2.1%
1050-1074 1.3% 捕网球
1075-1099 1%
1100-1124 1.4% 狩猎球
1125-1149 <0.1%
1150-1174 <0.1% 甜蜜球
1175-1199 <0.1%
1200-1224 <0.1% 纪念球
1225-1249 <0.1%
1250-1274 <0.1% 先机球
1275-1299 <0.1%
1300-1324 <0.1% 精灵球
1325-1349 <0.1%
1350-1374 <0.1% 超级球
1375-1399 <0.1%
1400-1424 <0.1% 高级球
1425-1449 <0.1%
1450-1474 <0.1%
1475-1499 <0.1%
1500-1524 <0.1% 大师球

How Elo moves

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