플레이어 순위

Ranked play uses an Elo rating. You gain or lose points based on your finishing position each game, and your Elo places you in one of eleven named tiers. Ranked lobbies are matched to players near your rating, an account must reach level 10 to queue, and games that end before stage 10 don't count toward Elo.

Distribution from the official meta API631,896 ranked players, snapshot 2026-09-08.

The tier ladder

랭크EloPlayers at or above
울트라볼 1,600+ 0%
마스터볼 1,500+ <0.1%
하이퍼볼 1,400+ <0.1%
슈퍼볼 1,350+ <0.1%
몬스터볼 1,300+ <0.1%
퀵볼 1,250+ <0.1%
프리미어볼 1,200+ <0.1%
러브러브볼 1,150+ <0.1%
사파리볼 1,100+ 1.6%
네트볼 1,050+ 3.9%
레벨볼 100%

Everyone starts in 레벨볼. Placement games and your first ranked wins move you up quickly; the higher tiers are a small fraction of the ladder.

Elo distribution

Every ranked player, bucketed by Elo. Over half sit at the starting rating (1000–1024) — most accounts play their placement games and stop — so the ladder above that is a small, steep tail. Bars use a square-root scale so the smaller bands stay visible.

<600 <0.1%
600-624 <0.1%
625-649 <0.1%
650-674 <0.1%
675-699 <0.1%
700-724 <0.1%
725-749 <0.1%
750-774 <0.1%
775-799 <0.1%
800-824 0.2%
825-849 0.3%
850-874 0.5%
875-899 1%
900-924 1.7%
925-949 3%
950-974 7.2%
975-999 25.6%
1000-1024 54.2%
1025-1049 2.2%
1050-1074 1.3% 네트볼
1075-1099 1.1%
1100-1124 1.4% 사파리볼
1125-1149 <0.1%
1150-1174 <0.1% 러브러브볼
1175-1199 <0.1%
1200-1224 <0.1% 프리미어볼
1225-1249 <0.1%
1250-1274 <0.1% 퀵볼
1275-1299 <0.1%
1300-1324 <0.1% 몬스터볼
1325-1349 <0.1%
1350-1374 <0.1% 슈퍼볼
1375-1399 <0.1%
1400-1424 <0.1% 하이퍼볼
1425-1449 <0.1%
1450-1474 <0.1%
1475-1499 <0.1%
1500-1524 <0.1% 마스터볼

How Elo moves