Magnet Pull (Meltan) now will bring more rare Pokémon based on Ability Power and Luck.
Zygarde new passive: Zygarde cells emerge from fully dug holes every second to join Zygarde, giving it 1 max HP each. When 95 cells have been collected, transform into Zygarde Complete. Zygarde 100% HP: 300 → 350
Buff Pidove line: HP 50/100/170 → 60/110/180, Roost sleep duration 2 → 1 second
Sunkern line is Rare Grass/Light/Flora ; Solar beam change: Deal 25/50/100 special damage to all enemy Pokémon in a line behind the target, and BURN them for 3 seconds. If user is in the spotlight or if the weather is ZENITH, deals double damage and restore 20 PP.
Changes to Synergies
Ground rework: Ground Pokémon dig holes on board in between stages, and gain stats based on the depth of the hole they start in. They sometimes find buried items at max depth (5 stages).
Flora rework: When a Flora Pokémon is KO'd, a Flower Pot blossoms and you collect mulch. Higher ⭐ units give more mulch, which can be used to evolve your Flower Pots.
Nerf Aquatic: status duration -30/60/90% → -30/50/70%
Nerf Fighting: damage reduction 4/7/10/13 → 3/6/9/12. New effect at Fighting 8: throw target after 8 hits instead of 10
Weather rocks are no longer collected during PVE rounds
Changes to Items
Big Nugget is replaced by Explorer Kit. Explorer Kit increases the chances of finding gold buried in the ground.
New Items: Rusty Coin, Nugget, Big Nugget
New items: Synergy gems ; synergy gems increase the level of a synergy but are unholdable
Buff Float Stone: 5 → 10 speed
Buff Black Augurite: 5 → 10% less critical damage
Buff Smelly Clay: 10 → 15% less chance to be poisonned
Buff Kings Rock: 100 + 30 35 % of max HP as shield
Buff Rock Salt: also gives 15% of max HP as SHIELD
Sweet Herb is replaced by Herba Mystica, which comes in 5 flavors and gives Field effects or Rune Protect
Changes to Town Encounters
Sableye encounter changed: now propose synergy gems in carousel
Gameplay
Speed stat now also influences projectile travel time for ranged attackers, from 3 tiles per second at 0 speed to 12 tiles per second at 300 speed.
Ranked matches elo ranges have been reduced to 3 ranges to reduce waiting times: 0-1099, 1050-1299, 1250+ ; for the overlaps, the lower range is chosen by default, but player can choose to join a lobby of the higher range if they want to. This is likely a temporary measure that may be revisited in the future.
Aquatic no longer increase Curse delay ; instead, when curse status is cleared, the remaining time + 1 second is stored in memory, and will be used if Curse status is reapplied again
UI
Added "Unholdable", "Consumable" and "Removable" labels in item descriptions
Added a tab in wiki for town encounters
Added filters for Additional picks, regional pokemons and evolutions in the Wiki Pokemons section
Added technical terms with descriptions and icons in the Wiki and in ability descriptions for: adjacent, adjacent in the same row, in a cone
Bugfix
Fix fairy splash enabled even when fairy synergy is inactive
Hidden power abilities now truly make the user vanish, and no longer procs items like shiny charm or max revive
Human synergy no longer heals on retaliation damage provided by items
Misc
The amount of elo gained on the first games of a fresh new account is increased, and progressively decrease down to the standard K=32 factor after 20 games played. More details here