Quick play game mode is now renamed to "Classic" and no longer counts for elo gain/loss. We didn't have a mode where you could play the classic experience of PAC without worrying about your rank, so Quick Play often was perceived as a worse version of the ranked mode, with more disparity between players level and accusations of elofarming. Alongside with this change, we put emphasis on the Ranked mode through the new event introduced in this patch, Victory Road. We hope this event will be popular enough to become a permanent feature of the game, and will make Ranked mode a more attractive option to make the Classic mode more of a casual experience, and no longer the "quickest way to start a game of PAC".
Custom rooms no longer have Elo gain/loss, again to avoid accusations of elofarming.
Elo decay has been reduced: 10 → 5 elo lost per day of inactivity. Inactivity is now defined as not playing at least 3 games for the last 20 days instead of 15. Starting from Ultra Ball rank, these 3 games must be played in Ranked mode.
Changes to Pokemon & Abilities
Regirock is now Legendary Rock/Human/Fossil instead of Unique Rock//Human ; adjusted stats ; Stealth Rocks changes: range 2 → 1/2/3, damage 50 → 20/40/80
Regice is now Legendary Ice/Human/Fossil instead of Unique Ice/Human ; adjusted stats ; new ability: Hail
Registeel is now Legendary Steel/Human/Fossil instead of Unique Steel/Human ; adjusted stats ; new ability: Iron Head
Regidrago is now Legendary Dragon/Fossil/Monster instead of Unique Dragon/Human ; adjusted stats ; range 2 → 1
Regieleki is now Legendary Electric/Human/Fossil instead of Unique Electric/Human ; adjusted stats
Regigigas is now Normal/Human/Fossil instead of Normal/Monster/Human ; HP 350 → 400
Xurkitree is now Electric/Artificial/Light instead of Electric/Artificial/Human
Melmetal now gives Mystery Box item on acquisition. Mystery Box replaces all Ditto in shops with Meltan.
Pyukumuku passive: Explose when KO, dealing 100 special damage 50% of max HP as special damage
Change Unown S (SURF): Summon a tidal wave at level 2 (10% damage, 20% heal). It heals all allies, not only Aquatic
Change Unown Z (ZERO): Freeze all enemies for 2 seconds
Change Unown Y (YOGA): All allies cast Meditate, which increase their attack by 100%
Surfing Pikachu now has the same stats than Pikachu but gain 50 shield and 3 attack per aquatic synergy level
Sewaddle line is now Uncommon
Skorupi is now Dark/Bug/Poison type like its evolution Drapion.
Change Darmanitan Zen mode: now can attack at range, but with lower attack and speed. Attacks deal special damage, scale with AP and heal for 100% of damage dealt.
Change Mach Punch: damage 60 at all tiers → 25/50/100
Change Kubfu: PP 100 → 90
New ability for Chinchou line: Electro ball ; PP 90 → 100, Speed 46 → 43
New ability for Deerling line: Horn Leech
Nerf Hitmonlee: Attack 33 → 28
Nerf Ghastly line: PP 80 → 90
Nerf Volcanion: PP 90 → 100
Applin line is now Dragon/Gourmet/Grass instead of Dragon/Grass/Gourmet
Syrup Bomb (Dipplin) speed debuff now scales with AP
Buff Chimecho line: PP 80 → 70
Buff Scream Tail: PP 90 → 80
Buff Indeedee: Female HP 170 → 190, Def 3 → 4 ; Male HP 140 → 160
Nerf Ghost: dodge chance 20% → 15% ; chance to silence on hit 20% → 15% ; Ghost 8 curse duration 7 → 8 seconds
When the Fossil Synergy effect is triggered, the received shield takes a maximum initial damage equal to 50% of the shield amount. That means one-hit KO abilities and curse status can no longer execute a Fossil Pokémon without procing its shield.
Fixed a bug on Flying 8 that cause flying skydive attack damage to scale with AP. Skydive attacks only scale with Attack stat.
Changes to Items
Amulet Coin is no longer craftable, but can be obtained at stage 4 carousel on Meowth town encounter. Now reduce max interest by 10 gold.
New item: Sticky Barb, made with heart scale + miracle seed, 3 def 15 shield ; when struck by an attack at melee range, deal 3 + 15% of its defense as retaliation true damage to the attacker, with 30% chance to inflict WOUND for 3 seconds.
Smoke Ball new recipe: dark glasses + miracle seed ; new base stats: 10% crit chance; now gain 50 shield when jumping away
Cleanse Tag is renamed Ability Shield ; new recipe: miracle seed + twisted spoon ; new base stats: 15 shield, 10 AP
Shiny Charm new recipe: heart scale + mystic water ; new base stats: 3 defense ; now gives 50 PP on activation
Pokemonomicon new recipe: charcoal + twisted spoon ; new base stats: 10 AP, 3 attack ; new icon
Shell Bell new recipe: charcoal + never melting ice ; new base stats: 3 special defense, 3 attack
Adjustments to Aqua egg rework: starting PP 50 → 30, regain 20 PP → 25% of max PP after casting + 2 PP per ability cast during the fight
Adjustments to Green orb: now heals 3% of max HP per second, and 30% of excess healing is converted to PP
Rework Soul Dew: now gives 5 AP and 5 PP per second
Mana Scarf renamed Deep sea tooth: Attack 3 → 7, PP on attack 8 → 5, if the attack KO the target, gain 15 additional PP
Swift Wing renamed to Air Balloon: now makes the holder levitate, which gives immunity to board effects
Buff Fire Shard: now also gives +3 speed
Buff berries: berries that healed 20 HP now heal 50HP, Pecha and Sitrus berries now heal 100 HP
Buff Gold Bottle Cap: give base +30% crit chance
Removed TM Bide, replaced with TM Reflect
Removed TM Retaliate, replaced with TM Counter
Removed HM Whirlpool, replaced with HM Dive
Buff Smoked Fillet: HP reduction 10 → 5
Buff Berserk Gene: confusion duration is now 3 seconds instead of the whole fight
Gameplay
New town encounter: Meowth, which propose amulet coins in carousel at stage 4. Amulet coins now reduce max interest by 10 gold.
Duskull can now be encountered at stage 4 in town instead of stage 12. Gimmighoul coins now give 3 gold when obtained.
Aquatic now increases Curse delay by 30%/60%/90%/90%.
UI
Max interest is now displayed in player money tooltip. Player money is now displayed in gold once you reach your max interest.
The ability animation code has been heavily refactored. Every ability animation has been reviewed and many have been improved.
Ability animations now scale in size with the AP of the Pokemon casting the ability, making them more impressive for high AP Pokemons.
Pokemons attacks now have different hit markers animations based on the synergy or unit. 20 different hit markers exist for now.
Bugfix
Pokemons meals are now consumed even if the Pokemon is on bench.
Pokemons now keep their meals when evolving no matter the evolution rule.
Misc
Add 3 levels of difficulty to Pokeguesser game.
Boosters can no longer contain duplicates of the same Pokemon/emotion/shiny combination.