Introducing Treasure Town, the new starting map for each game. This is where players join for carousel rounds, or to take a portal leading them to a new region. Game now starts at stage zero at Treasure Town, and players can influence their starting region by choosing a portal.
During carousel rounds, you may encounter famous residents of Treasure Town. Some of them are traders that will sell you precious items for gold, while others may influence the game in other ways.
Attack speed, move speed and ability cooldowns have all been merged into one statistic: Speed. 1 Speed = 1% attack speed in previous patch. Pokemons have a different base speed depending on the species, taken from their Speed stat in the original games of the license. Many attack and max PP stats have been adjusted to compensate for the difference of base speed. Maximum speed is 300 = 2.5 attacks per second, and minimum is 0 = 0.4 attacks per second.
Defense and special defense stats have all been doubled, and damage reduction formula changed to `1/(1+def/20)` instead of `1/(1+def/10)`. All the effects impacting these stats have been adjusted as well, so this has no impact on balance in practice. This was done so that attack and defense values are more easily comparable, and to allow more precise number tweaking in the future for effects impacting these stats.
Rework Fuecoco line: now 3-range with nerfed defense/special defense, ability Torch Song reworked, PP 100 → 60
Porygon is now in Ultra category ; adjusted stats ; new passive Conversion: get the highest synergy of your opponent and its effects at the start of the fight.
Change Unown-O: OVEN - Cook a random dish for all your pokemons next fight
Buff Unown-N: Shield provided to your team now scales with Unown AP
Nerf Cryogonal: PP 95 → 100, Freeze dry: remove AP scaling on the special defense part of the damage, explosive damage 40 + 150% spedef → 30 + 100% spe def
Nerf Alolan Raichu: back to tier 3, gets the same stats as Raichu but keeps the additional psychic synergy
Nerf Nuzzle (Pichu line): paralysis duration 3/4/5 → 3 seconds at all tiers
Nerf Hurricane paralysis duration 4 → 3 seconds
Change HyperSpace Fury: now also reduces special defense every hit
Changed Heavy Slam (Aggron): Shield 10/20/40 → 15/30/60, remove AP scaling
Buff Concrete Pillar (Conkeldurr) HP 300 → 400
Rework Acrobatics: now move to a cell at good distance from its target. Move further away if not holding any item.
Rework Glaive Rush (Frigibax): improves targeting when destination cell is occupied, deal special damage instead of physical, added animation
Smeargle is now 3-range ; no change to stats, it can still be played on every line
Buff Jirachi: PP 100 → 80. Reduce ability cooldown to 200ms at 50 speed.
Buff Keldeo: PP 100 → 80
Buff Octillery; PP 100 → 80, Oktzooka: 150 → 300% of attack as special damage
Nerf Aegislash: PP 80 → 100
New ability for Bagon line: Dragon Claw: deal 30/60/120 special damage to the lowest health adjacent enemy and Wound them for 4 seconds.
New ability for Meditite line: Calm mind ; PP 60 → 100
New ability for Drifloon line: Tailwind: increase speed of all allies by 5/10/15 ; PP 85 → 100
Ability Thunder renamed to Thunder Shock
New ability for Zapdos: Thunder: Lightning strikes up to 3 random enemies, inflicting 30/60/120 SPECIAL with 30% chance to inflict PARALYSIS for 3 seconds
New ability for Rotom: Charge: until the end of the fight, attacks deal 100% additional special damage (stackable)
Nerf Rotom Drone: PP 50 → 80
New ability for Nidoran male line: Horn attack: deal 3/4/5x Attack as special damage and Armor break for 8 seconds
New ability for Seedot line: Razor leaf: Throw sharp leafs in a line behind the target. All enemies hit take 20/40/80 special damage. Can crit by default.
Change Razor Wind (Noibat, Farfetch'd): no longer inflict paralysis not hit adjacent units. Now can crit by default. Noivern line PP 100 → 70
New synergy Gourmet: Gourmet Pokémon can be equipped with a Chef's Hat. Chefs will cook up their Signature Dish between fights and feed adjacent allies, giving them various buffs and effects.
Berry trees no longer change every time a berry is collected. Instead, they change when you change region.
Wild now gives Speed at levels 2-4 and Attack at levels 6-8 instead of attack and movement speed at all levels
Electric synergy levels are now 3/5/7 ; change Electric 7: Triple attacks also deal 20 special damage to enemies adjacent to the target 10 special damage to target and enemies adjacent to it
Nerf Amorphous 3 & 5 : 4/8 → 3/6 HP per active synergy
Nerf Artificial 4 & 6: 8/15 → 6/12 attack, AP and shield per held item
Fire burn chance on attacks now inflicts Burn for 2 3 seconds
Wild now have a chance to inflict Wound only when synergy active
Ghost now gets dodge chance and chance to inflict Silence on hit only when synergy active
New item category: Dishes ; Dishes are cooked by Gourmet chefs to give strong buffs to a Pokémon for the next fight. If no adjacent allies, the cook will eat their own dish.
New item: Gimmighoul Coin: gain 1 more gold per round as passive income, and increase max interests by 1
New item: Exchange ticket: Exchange an item component or a crafted item for another random one.
More than 20 dishes have been added to the game
Nerf Blue Orb: applies the effect every 3 4 attacks
Nerf Pokerus: effect applies every 2 2.5 seconds
Buff Swift Wing: 25 → 30% attack speed
Buff Comet Shard: 12 → 15 attack
Minor nerf to Repeat Ball: legendaries are found afer 140 150 rolls
Adjusted berries:
Aguav: restore to max HP 50% HP
Chesto: give +15 +50 AP
Sitrus: buff healing by 50% 30%
Gameplay
Added regional variants for Unique and Legendary Pokémon. The first regional variant unique is Galarian Farfetch'd, which can be found in Fighting regions. Galarian Moltres, Zapdos and Articuno are now regional variants as well
Regional variants are no longer found in maps with common synergies between the variant and the original Pokémon
When an effect is considering the strongest Pokémon, or the pokémon with the highest stat, if several Pokémon are equal, it now selects a random Pokémon among those. Before, it was based on board position. This is especially relevant for Ghost curses.
Farthest reachable target algorithm has been improved to favor the farthest target when there are multiple equidistant free cells. This impacts several abilities and effects, such as Comet Shard and all dashers abilities
PVE rewards from stage 24 onwards now propose 1 synergy stone maximum
Regular item carousels now propose 4 synergy stones maximum
Weather Windy and Snow now impacts speed instead of movement speed
Paralysis status now reduces speed by 50 instead of 40
UI
Added anti-aliasing in Interface options
Artificial items are now automatically dropped when benching the unit that was holding them.
Added search bar in Wiki > Abilities
Disabled right click browser menu when in game
Added player add picks and regional picks info when spectating
Booster cards can all be flipped at once by pressing the Open booster button a second time
Item tooltips are now available for carousel items as well
Bugfix
Fix wild chance not being updated immediately when buying a wild Pokémon
Fix a mask map tiling error where ACD and ABC were swapped (spoted by @yordleyodel)
Fix Moonlit Courtyard tilesets
Misc
Quick play and custom lobbies no longer guarantee +1 minimum elo gain when top 1. Ranked games still do.
Added experience required per level in Wiki > Data
ELO decay now starts after 15 days of inactivity instead of 10
Stage 19 rewards will now be complete items instead of components if player has an even number of components at that stage
Removed Scribbles Kecleon's Shop and Synergy wheel, replaced by town encounters
New scribbles: Town Festival, High Roller, Regional Specialities
Armor Reduction status is renamed to Armor Break
A new account tab is available in Profile menu, showing your user ID and allowing you to delete your account permanently without having to contact an admin