v5.9 · New Pokemons

New Pokemons:

  • Terrakion
  • Fletchling
  • Fletchinder
  • Talonflame
  • Vullaby
  • Mandibuzz
  • Inkay
  • Malamar
  • Hisui Voltorb
  • Hisui Electrode
  • Timburr
  • Gurdurr
  • Conkeldurr
  • Elgyem
  • Beheeyem
  • Litten
  • Torracat
  • Incineroar

Changes to Pokemon & Abilities

  • Remove Mega pokemons in Ultra category to make room for new 3-stage families:
  • Baxcalibur line is now in regular Ultra category ; change Glaive rush: damage 40/80/150 → 50/100/200, now target all enemies in a column
  • Snover line is now epic regional ; temporarely removed Mega Abomasnow ; Sheer cold execute chance: 30 → 10/20/30%
  • Swablu line is now epic additional ; temporarely removed Mega Altaria ; Nerf Hypervoice: 30/60/150 → 25/50/100 special damage, confusion chance 100 → 30% ;
  • Buneary line is now uncommon regional ; temporarely removed Mega Lopunny
  • Shuppet line is now epic additional ; temporarely removed Mega Banette
  • Numel line is now epic regional ; temporarely removed Mega Camerupt
  • Electrike line is now rare additional ; new ability: Thunder Fangs ; temporarely removed Mega Manectric
  • Shinx line is now ultra ; new ability: Volt switch ; new synergy: Light ; PP 65 → 70 ; Nerf Volt Switch damage: 30/60/120 → 25/50/100
  • Onix line is now epic additional ; temporarely removed Mega Steelix
  • Rhyhorn is now ultra ; new ability: Horn Drill
  • Changed Shadow Clone (Shuppet): instead of taking an item from original Shuppet, steal a random item from the current target ; the clone spawns on the farthest closest available tile from the target
  • Happiny line is now Normal/Fairy instead of Normal/Human
  • Nerf Kecleon: PP 80 → 100
  • Numel is now epic regional ; adjusted stats accordingly ; temporarely removed Mega Camerupt
  • Houndour is now epic additional ; HP 85/150 → 90/160 ; temporely removed Mega Houndoom
  • Skorupi is now epic additional ; adjusted stats accordingly
  • Cobalion, Virizion and Keldeo are now Legendary ; adjusted stats accordingly.
  • New ability for Cobalion: Sacred Sword of the Iron Will
  • New ability for Virizion: Sacred Sword of the Grasslands
  • Keldeo range: 2 → 1 ; New ability: Secret Sword
  • Rework Maractus: now Grass/Sound/Flora, removed passive, PP 85 → 90
  • Florges line no longer has Sound type ; Attack: 5/9/20 → 6/10/20, SpeDef 1/1/2 → 3/5/7
  • Jirachi now has Sound type ; revert Doom desire PP from 5.6 100 60 PP if target is KO in the mean time
  • Changed Shadow Clone (Shuppet): instead of taking an item from original Shuppet, steal a random item from the current target ; the clone spawns on the farthest closest available tile from the target
  • Changed Nightmare (Gastly): Silence 1.5/3/6 seconds Fatigue 3/5/7 seconds; All Pokémon suffering from Flinch/Silence/Sleep a Ghost curse take 40/80/150 special damage
  • Alolan Marowak is now tier 2 ; adjusted stats to match Marowak's stats ; new ability: Shadow Bone
  • Change Bonemerang (Marowak): deal 30/60/90 special damage deal 2 times 15/30/60 special damage
  • Change Spike Armor (Onix, Maractus): when casting again before the end of the effect, throw spikes in all directions, dealing 30 special damage to all enemies hit
  • Hisuian Typlosion is now tier 3 ; adjusted stats to match Typhlosion's stats
  • Houndour is now epic additional ; HP 85/150 → 90/160 ; temporely removed Mega Houndoom
  • Skorupi is now epic additional ; adjusted stats accordingly
  • Change Fennekin ability: Mystical Fire: deal 20/40/80 special damage to the target and reduce its special attack by 10
  • Change Blue Flare (Reshiram): damage delay 1 second → 250ms, damage: 50 + 20 * fire synergy step → 50 + 10 * fire synergy level
  • Change Glaciate (Kyurem): damage delay 1 second → 250ms, damage: 50 + 20 * ice synergy step → 50 + 10 * ice synergy level
  • Change Fusion Bolt (Zekrom): damage delay 1 second → 250ms, damage: 50 + 40 * electric synergy step → 50 + 10 * electric synergy level
  • New ability for Spheal line: Ice Ball: Buff the Special Defense by 5 then deal special damage equal to 10/20/30 + 100/200/300% of Special Defense
  • Nerf Kecleon: PP 80 → 100
  • Buff Morgrem: Attack 11 → 12
  • Buff Grimmsnarl: Attack 20 → 24
  • Cosmic Power renamed to Cosmic Power (Moon)
  • New ability for Solrock: Cosmic Power (Sun): buff base attack of allies by 25%
  • New ability for Cosmoem: Teleport (same as Cosmog)
  • New ability for Rotom Drone: Flash: adjacent enemies are blinded for 1.5/3/5 seconds
  • Change Rock Smash (Anorith, Archen): inflict Armor Break instead of Silence, damage: 20/40/80 → 25/50/100
  • New ability for Anorith line: Harden: gain 2/4/6 defense
  • Change Heavy Slam (Aggron): base damage 10/20/40 → 15/30/60 ; HP diff damage scaling 1 → 0.5
  • Nerf Ogerpon Teal mask: PP 80 → 100
  • Buff Ogerpon Wellspring: passive PP gain: 10 → 20. Added AP scaling for PP gain
  • Buff Ogerpon Hearthflame: passive burn duration 2 → 5 seconds
  • Nerf Morpeko: Aura wheel cooldown: 100ms → 200ms
  • Buff Mareep line: PP 110 → 100
  • Nerf Psystrike (Mewtwo): damage 100 → 80
  • Nerf Fiery Wrath (Galarian Moltres): damage 40 → 33
  • Nerf Mega Sableye: HP 230 → 200
  • Nerf Tsareena: PP 90 → 120
  • Nerf Galar Corsola: now has the same stats than regular Corsola
  • Nerf Cursola: HP 300 → 200
  • Adjusted Curse (Cursola): curse duration 8/4 → 8/5/3 seconds
  • Clefairy line no longer appears in Normal regions
  • New ability for Bounsweet line: Trop Kick
  • Pawmi is no longer regional
  • Electabuzz is no longer Light ; HP 180 → 190; Def/SpeDef 5 → 7
  • Electivire is no longer Light ; HP 380 → 350, Attack 28 → 32, Def/SpeDef 6 → 10
  • Change Future Sight (Gardevoir): damage is dealt after 2 seconds. PP 110 → 100
  • Buff Turtonator: Def 7 → 12
  • Buff Minior: Attack 12 → 14
  • Buff Deerling: Attack 8 → 9
  • Buff Sawsbuck: Attack 14 → 24
  • Buff Type Null: Attack 14 → 16
  • Buff Silvally: Attack 18 → 20, Def/Spedef 5 → 6
  • Nerf Sobble line: PP 80 → 90
  • Reduce cooldown of Defense Curl (Bronzor, Registeel) to 250ms
  • Buff Fire Spin (Vulpix) : damage 20/40/80 → 25/50/100
  • Gorebyss is now Fossil/Water/Aquatic instead of Fossil/Water/Psychic
  • Change Future Sight (Gardevoir): damage is dealt after 2 seconds. PP 110 → 100
  • Chimchar is now available in Fire and Fighting regions
  • Change Fell Stinger (Poipole): no longer gives permanent AP buff, special damage: 20/40/70 → 25/50/100

Changes to Synergies

  • Human rework: healing is now for Humans only, not for all allies ; healing: 15/30/60% → 25/40/60% ; Human 2 and 4 give a random TM, Human 6 gives a random HM
  • Nerf Dark crit damage +60/80/100% → +30/40/50%
  • Buff Electric 9: Triple attacks deal 10 20 special damage to adjacent enemies
  • Nerf Ghost 2: def/spedef debuff 5 → 2
  • Nerf Ghost 4: atk debuff 30 → 25%
  • Baby egg chance and golden egg chance are now split into 2 separate values
  • Nerf Baby 3: baby egg chance 10% → 8% ; egg hatch time 3 → 5 rounds

Changes to Items

  • Introducing Technical Machines (TM) and Hidden Machines (HM), that allow changing the ability of Human pokemons.
  • Removed Amulet coin base stats
  • Tiny mushroom now reduces health by 50% only if the holder is cloned
  • Pokemons can now hold artificial items and Shiny Stone even if they give one of their existing synergies
  • Max Revive is now consumed on use (stats are lost after resurrection)
  • Item effects are now updated when items are gained or lost in battle
  • Stats and statuses are now lost when items are removed
  • Synergy effects and types are now added and removed accordingly
  • Stat increases from the synergy of an item are gained when added, but not lost when removed
  • Change Gold Bottle Cap: Jackpot now doubles the amount of gold earned during this round instead of giving 5 gold. Show the stacks next to the item icon.

Gameplay

  • New status: Blinded: reduce accuracy of basic attacks by 50%. Replace the existing Smoke effect that was not considered a status.
  • New rank system: 12 different ranks, each with a different icon (by @joinity).
  • Level ball: 0 ELO
  • Net ball: 1050 ELO
  • Safari ball: 1100 ELO
  • Love ball: 1150 ELO
  • Premier ball: 1200 ELO
  • Quick ball: 1250 ELO
  • Poké ball: 1300 ELO
  • Super ball: 1350 ELO
  • Ultra ball: 1400 ELO
  • Master ball: 1500 ELO
  • Beast ball: 1700 ELO
  • Ranked matches are created for these groups:
  • Level ball - Net ball: < 1100 ELO
  • Safari ball - Premier ball: 1100 - 1249 ELO
  • Quick ball - Superball: 1250 - 1399 ELO
  • Ultraball - Beast ball: >1400 ELO
  • ELO, XP and titles after game are now distributed immediately after the player is eliminated and leaves the game, instead of waiting for the game to end
  • PvE rounds no longer give additional income based on victory/defeat streaks
  • Due to an increase of cases of intentional leaves at the start of a game, we have to increase the penalties for early disconnections. Intentional disconnections before stage 6 are no longer protected against Elo loss. Unintentional disconnections without reconnection within the next 3 minutes before stage 6 remain protected against Elo loss, but players won't be able to join a new game within the next 5 minutes.
  • Adjusted bonus max HP and starting gold for "Do it all yourself!" scribble

UI

  • Added item components recipe on craftable items tooltip
  • New stat boosts animations
  • Team planner indicator in shop is now animated to be more visible

Bugfix

  • Pokemon with passives that apply persistent effects now apply properly to spawns and resurrected pokemon.
  • Weather effects now apply properly to spawns and resurrected pokemon.
  • Light effects are no longer erroneously applied to spawns and resurrected pokemon.+
  • Fix Flamethrower damage & burn effect not working properly

Misc

  • Removed scribbles "Nine Lives", "Six Pack" and "Desperate Moves"
  • 1 new scribble
  • The price of boosters bought with shards now depends on the rarity of the shards: Common 600 shards, Uncommon 1000 shards, Rare 1000 shards, Epic 900 shards, Ultra 300 shards, Unique 500 shards, Legendary 250 shards, Hatch 300 shards, Special 500 shards

← All patch notes