v4.6 · New Pokemons

New Pokemons:

  • Sableye
  • Pheromosa
  • Dracovish
  • Corsola
  • Galar Gorsola
  • Cursola
  • Gimmighoul
  • Gholdengo
  • Phantump
  • Trevenant

Changes to Pokemon & Abilities

  • Added sprites for Vanilluxe and Dragapult
  • Nerf Attract: duration 2.5 1 second
  • Nerf Lotad line HP: 80/150/260 60/115/220, def/spedef: 2/3/4 1/2/3
  • Buff Comfey HP 100 150, Attack 10 15
  • Tandemaus is now tier-2, Maushold (4) is now tier-4; added several tiers of damage for Population Bomb
  • Buff Maushold HP: 190/230 200/240 Attack: 19/23 20/24
  • Nerf Hitmontop: Attack 22 20, PP 75 80
  • Buff Hitmonlee: Attack 25 30
  • Buff Hoopa HP 150 180
  • Tropius: added Grass synergy ; adjusted passive: At the start of each fight, add a random berry to pokemon items. If full, berry is added to player items instead.
  • Buff Mankey Attack 8 10
  • Buff Primeape Attack 21 26, spe def 2 4
  • Nerf Xurkitree: Attack 20 16 ; nerf Charge beam: 80 60 special damage, no longer increase AP per missed target
  • Nerf Iron Bundle Spe def 4 2
  • Nerf Aurora Beam damage: 30/60/120 25/50/100
  • Buff Kartana HP: 200 230, Spe def: 1 2 PP: 70 65
  • Nerf Altaria Hyper voice 50/100/200 45/90/200
  • Nerf Disarming Voice 10/20/40 10/20/30 PP
  • Nerf Chimecho pp 80 90
  • Nerf Regieleki pp 80 90
  • Buff Stoutland retaliate ability 5/10/20 10/15/25 additional damage
  • Nerf Aurora Veil (Alolan Vulpix): rune protect duration 3 0.5 seconds
  • New ability for Celebi: Time travel: Go back in time to retrieve the lost health. All allies have their negative status cleared and are healed by 20 HP (scales with AP). The player also heals 1 HP.
  • Nerf Drizzile Attack 26 23 HP 240 200
  • Buff Breloom Attack 15 18
  • Buff Maractus Spe def 3 4 Attackk 15 16 PP 100 85
  • Buff Retaliate ability (Stoutland) 5/10/20 10/15/25 additional damage
  • Buff Seedot line, Attack 5/9/20 6/10/22, Def/Spedef 2/2/2 2/3/4
  • Buff Virizion: PP 150 140, Sacred sword damage 90 100
  • Buff Hariyama HP 170 200
  • Buff Spinda Attack 20 25
  • New ability for Regigigas: Crush Grip: The target is crushed with great force. The more HP the target has left, the greater the damage: between 20 and 200 physical damage
  • Nerf Axew line Attack 12/24/36 10/20/30
  • Buff Charge (Zapdos): 20 30% Attack and Attack Speed
  • Buff Stealth rocks (Regirock): increase range to 2

Changes to Synergies

  • Artificial rework: now give unique artificial items randomized at every game (see Items section)
  • Nerf Aquatic: 35/45/55% chance to drain 20 PP from target
  • Nerf Ice: 2/4/8/15/30 2/3/6/12/24 Spe def
  • Add Baby 7: Golden Eggs: Eggs can be sold for 10 gold
  • Light adjustments:
  • (2) Shining Ray: Increase AP and Atttack by 30%
  • (3) Light Pulse: Also give +10 PP per second
  • (4) Eternal Light: Also give 30% Attack Speed and Rune Protect for 10 seconds
  • (5) Max Illumination: Also give 100 Shield and Resurrection
  • Add Ground 8, removed ground effect cap, changed Sandstorm threshold to 8 units
  • Psy 6 Eerie Spell also give the same chance to find Unown in shop as Psy 4 Light Screen
  • Buff Normal: 10/25/35/55 15/25/40/55 shield

Changes to Items

Added artificial items, obtained through Artificial synergy:

  • Electirizer: +40% Attack Speed ; Every attack received inflicts PARALYSIS for 4 seconds to both the attacker and the holder
  • Magmarizer: +8 Attack ; Every successful attack increase ATK by 1 and inflicts BURN for 4 seconds
  • Exp Share: Get the best values of Attack, Defense and Special Defense from adjacent allies in the same row
  • Macho Brace: +15 Attack, -25% attack speed; gives Fighting synergy
  • Light Ball: +75 AP, gives Light synergy
  • Toxic Orb: +100% Attack, gives Poison synergy, holder is poisonned for the whole fight
  • Metronome: Gives SOUND synergy. Every second, the holder gains 5 PP
  • Metal Coat: Gives STEEL synergy. Reduce incoming damage by 20%
  • Swift Wing: Gives FLYING synergy. Gain 10% chance to dodge attacks
  • Hard Stone: +100 Shield ; Gives ROCK synergy
  • Big Nugget: Gives GROUND synergy. If the holder is alive after 15 seconds and gets 5 stacks of Ground synergy effect, gain 3 GOLD
  • Incense: Gives FLORA synergy. Every attack received has a 10% chance to make the attacker charmed for 2 seconds

Bugfix

  • Arceus/Kecleon dynamic synergies should now also work in bot builder / team planner
  • Fix Munchlax sometimes not carrying over its HP stacked to Snorlax
  • Units now retarget correctly to the charmer after being charmed
  • Prevent some ability animations to loop
  • Fix Prismatic Laser animation position
  • Ultra Necrozma and Cherrim Sunlight now correctly transforms back when light synergy is lost

Misc

  • New status Curse: KOs the unit at the end of the time limit
  • Matchmaking now also takes into account how long ago you fighted an opponent in addition to how many times you fighted him. That means there are less chances to fight the same opponent twice in a row, but the matchmaking is more predictable than before.
  • Improve targeting by addding a second targeting algorithm for targets at range, more performant and precise than the previous one
  • Reduce lag when switching between moving state and attacking state
  • Minimum attack stat value is now 1 instead of 0
  • Self damage is no longer counted in DPS report (example: Flame orb)
  • Increased duration of stage 10 and 20 pick phase from 40 to 45 seconds
  • Changed shop rarities percentages per level ; uncommon are more common at levels 5-6, commons are less common at levels 6-9. Full details here
  • Another ranked lobby opens when the previous one is full
  • Further compress animations to improve loading times
  • Add a random additional retention delay for bots on carousels, between 1 and 6 seconds
  • New title: Glutton: Get a Snorlax with more than 750 base HP
  • Shiny Mewtwo at round 15 will give an artificial item
  • Increase chances to get shiny wild pokemons on PVE stages (1/20 chance)
  • Light cell is now on a fixed position for bots, indicated in bot builder
  • Fix Comfey applying twice the on-cast effects and the skill animation for its holder
  • Fix magic bounce procing even when the opponent ability deals no damage

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