v5.8 · New Pokemons

New Pokemons:

  • Galarian Articuno
  • Galarian Zapdos
  • Galarian Moltres
  • Krabby
  • Kingler
  • Zygarde (10% Form)
  • Zygarde (50% Form)
  • Zygarde (100% Form)
  • Sizzlipede
  • Centiskorch
  • Stufful
  • Bewear
  • Glimmet
  • Glimmora

Gen 1 is now complete !

Gameplay

  • Before, units gained 10% of damage received as PP. Now, this only applies to remaining damage after defenses and shield have been applied.

Changes to Pokemon & Abilities

  • Fix Steel Wing damage not applying defense bonus damage
  • Slowpoke: Def 2 → 3, HP 85 → 80
  • Slowbro: HP 180 → 160, Attack 13 → 11
  • Change Dragon Breath: fix targeting and apply special damage instead of true damage ; new animation
  • Dratini line is now Dragon/Flying/Aquatic instead of Dragon/Aquatic/Flying
  • Buff Darmanitan: go in Transe Mode when under 50% 30% HP, heal 10 15 HP per second when in Transe mode
  • Rework Magby line: Attack: 5/14/26 → 6/16/30, SpeDef: 1/2/3 → 2/3/4 ; New ability: Flamethrower
  • Magma Storm (Heatran): reduce initial delay from 500ms to 100ms
  • Change Skarmory: the number of spikes is now fixed to 12 instead of random, and spikes are spread only on the enemy side of the field
  • New ability for Ho-Oh: Fire Blast; buffed damage: 20/50/80 → 30/60/110
  • Rework Slugma line: Range 2 → 1, Attack 7/16 → 6/14, Def: 3/6 → 4/8, SpeDef: 1/2 → 3/5 ; PP 90 → 100 ; new ability: Lava Plume
  • Happiny line: PP 130 → 120 as a compensation for removed PP on shield damage
  • Slakoth line: PP 120 → 100 as a compensation for removed PP on shield damage
  • Shuppet line: PP 125 → 120 as a compensation for removed PP on shield damage
  • Buff Regigigas: HP 300 → 350; buff Crush Grip (Regigigas): between 20 50 and 200 250 physical damage.
  • Change Astral Barrage (Spectrier): Number of ghosts 3 → 7, AP scaling 2 → 1, ghost damage no longer scales with AP
  • Sableye and Mega-Sableye: removed Rock synergy
  • Buff Kangashkan: PP 100 → 90
  • Buff Granbull: Attack 24 → 28
  • Nerf Weezing line: PP 40 → 60
  • Nerf Psycho Shift (Sigilyph): 70 → 60 special damage
  • Nerf Grassy Surge (Tapu Bulu): 5 → 4 attack
  • Buff Shuckle: Def/SpeDef: 15 → 20
  • Buff Larversta line: Attack 10/20 → 12/24
  • Buff Screech (Kricketot): reduce defense of enemies in a 1-range 2-range area around
  • Nerf Yawn (Slowpoke): Fatigue duration 4 → 3 seconds, AP reduction 30% → 20%
  • New ability for Piplup line: Metal Claw: Deal 10/20/40 true damage and raise Attack by 2/4/6
  • Nerf Fairy Wind (Flabébé): AP Scaling 1 → 0.5

Changes to Synergies

  • Buff Water: 4/7/10 → 4/8/12 PP per second
  • Buff Fairy: 15/30/50/70 → 20/40/60/80% additional special damage
  • Buff Field: HP healed 30/30/30 → 30/35/40
  • Nerf Ghost: dodge chance 25% 20% ; Nerf Ghost 8: Curse duration: 6 7 seconds
  • Fix Psy 4 Light Screen Unown shop found every 5 shops instead of 3 ; Unown will now appear on the last shop card to not overlap with Unique/Legendary from repeat balls
  • Dark 1-range Pokémon with Wide lens no longer jump to the farthest enemy
  • Nerf Ground: Ground bonuses now can go up to 5 stacks max
  • Change Dragon 5: Dragons gain 30 Shield per ⭐ 5 shield for each ⭐ of all your dragon units on board
  • Change Dragon 7: Dragons gain 10% Attack Speed and 10% Ability Power per ⭐ 1% Attack Speed and 1% Ability Power for each ⭐ of all your dragon units on board
  • Buff Aquatic 6: a second wave hits after 16 seconds

Changes to Items

  • Fix Power lens damage computation formula and clarified item description. The more special defense the holder has, the more damage it deals.
  • Repeat Ball now also take into account automatic shop rerolls after each stage. Raised the number of rerolls required to get Unique/Legendary

Bugfix

  • Fix Comfey sometimes not losing PP after casting
  • Fix permanent stat buffs not carrying over for hatch, item-based and condition-based evolution rules
  • Fix Ice synergy freeze chance that was incorrect at levels 4 and 6
  • Fix artificial synergy applying 4 items buffs when wonderbox was equipped as third item
  • Fix extra wild chance for automatic shop rolls being applied on the wrong stage level

Thanks to Exeatop, many bugs have been fixed in the abilities and abilities descriptions:

  • Fix Steel Wing damage not applying defense bonus damage
  • Fix Soft Boiled shield amount to match description
  • Fix Nightmare damage amount to match description
  • Fix Hyper voice damage amount to match description
  • Fix Blizzard applying double damage on all units not just frozen ones
  • Fix Guillotine restoring to 100% PP on KO instead of 50%
  • Fix Lunar Blessing using caster max HP instead of target max HP
  • Fix Diamong Storm AP scaling being applied twice
  • Fix Flame Charge damage amount to match description
  • Fix Spectral Thief damage amount to match description
  • Fix Growth attack buff amount to match description
  • Fix Eruption not applying Burn status
  • Fix Mist Ball damage amount to match description
  • Fixed Unown F and Unown S ability descriptions
  • Fix Poison Jab targeting the farthest enemy instead of the current target
  • Fix Whirlwind not scaling damage with AP
  • Fix Hyperspace Fury damage scaling with AP twice
  • Fix Eggsplosion not applying damage and egg chance to adjacent enemies. Reduce egg chance to 25% and damage to 30/60/120
  • Fix Crush Grip bonus damage; it was using user HP instead of target HP for computation
  • Fix Spring Tide Storm charm duration to match description
  • Fix Spark halving damage beginning only after the second target hit
  • Fix Ancient Power AP scaling and description
  • Fix Drain Punch healing 4x the amount of damage dealt instead of 2x
  • Fix Fell Stringer healing twice 10 HP instead of once
  • Fix Infestation not checking bug type when computing damage and not sending benched bug with most items in priority
  • Fix Force Palm additional damage when target is paralyzed being applied twice instead of once
  • Prevent Celebi to regain player HP when in a ghost matchup
  • Prevent Pickup to take up money from ghost players
  • Prevent Knowledge thief to give XP when fighting as a ghost player
  • Prevent Eggsplosion to get an egg when fighting as a ghost player
  • Prevent Unowns to give player bonuses when fighting as a ghost player

Misc

  • Thanks to all the contributors who helped with the translations!
  • Elo is now displayed in end game screen
  • Allow to pick a custom Smeargle's Scribble in custom lobbies
  • Removed Rare is Expensive Scribble
  • Added 3 new Scribble rules
  • Added Gameboy gadget unlocked at level 30
  • With player attendance having stabilized, we can reactivate the bots and start tournaments again 🎉

← All patch notes