Change Scale Shot (Roaring Moon): now throws a consistent amount of 8 scales no matter the position of Roaring Moon on the board. Damage per scale: 30 → 25
New ability for Onix line: Iron Tail: Swings its massive tail, hitting 3 enemy pokemon in front, knocking them back and dealing 100% of user's defense as special damage.
New ability for Tepig line: Heat Crash: Crashes into the target, knocking it back and dealing 40/60/80 special damage. The ability does more damage the more Attack the user has compared to the target.
Archaludon no longer devolves when artificial item is removed
Buff Cryogonal: PP 110 → 100
Buff Munchlax line passive: Permanently gains max HP when eating: 5 → 10 HP for each berry, 10 → 20 HP for each dish, 20 → 30 HP when cooking as a Chef
Buff Flapple: Speed 31 → 50
Change Dipplin: Range 1 → 3 ; Sirupy Bomb: no longer inflict Paralysis, but reduce Speed by 30.
Change Cosmic Power (Sun): Increase the base attack of all allied Pokémon other than the user by 25%
Buff Cosmic Power (Moon): Increase the AP of all allied Pokémon by 20 → 25
Change Dream Eater (Drowzee): sleep duration changed from 2.5/5 to 3/4/5 seconds and now scales with AP. Added tier 3 damage: 45/90/150
Nosepass line is now Rock/Steel instead of Rock/Artificial
Fix Dragon Breath sometimes not hitting target when holding Wide Lens ; it now hits all enemies between the user and its target + the enemy behind it
Buff Retaliate (Lillipup, TM): 100 → 125% of attack per fallen ally
Nerf Heatmor: def/spedef 10 → 7
Buff Kingler: Attack 14 → 16, def 12 → 14
New ability for Vanilluxe line: Icicle Missile: Launches 1/2/3 icicle missiles on enemies in the backline, dealing 50 special damage and inflicting freeze for 2 seconds
Rework Zygarde: Zygarde 50% range 2 → 3 ; Zygarde 100% range 1 → 2 PP 120 → 100 ; Zygarde now evolves into 100% form after getting max stacks of ground (15 seconds) ; Rework Core Enforcer: now hits in an area of effect in the shape of a Z around the target, dealing 80 special damage and inflicting Silence for 3 seconds.
Purrloin line is now Uncommon ; adjusted Fake out damage: 50/100/150 → 40/80/150
Change Decorate (Alcremy): now targets the strongest nearest ally instead of a random ally among the nearest ones. Strongest is defined by 1) number of items 2) star level 3) rarity category.
Caterpie line is now Bug/Amorphous instead of Bug/Grass
Change Fickle Beam (Hydrapple): 4 → 5 heads, 60 → 50% chance of inflicting 60 → 50 special damage
Wild Pokemon can now be found in initial shop at stage 0
Gourmet dishes are now distributed to the strongest adjacent allies instead of random among the adjacent ones. Strongest is defined by 1) number of items 2) star level 3) rarity category.
Change Fossil: add an animation and reset attack cooldown when fossil resurrection is triggered
Nerf Fossil 4: HP after resurrect 80% → 70%
Nerf Artificial: 6/12 → 5/10% base Attack, Ability Power and max HP as Shield per held item
Changes to Items
Buff Max Elixir: removed -25 AP penalty
Nerf Rotom phone: summon Rotom Drone after 8 seconds instead of at the start of the fight
Change for Reaper Cloth, Leek and Large Leek: if the ability already crits by default, gains +50% crit power
Nerf White Flute: reduce rarity of spawned wild mons
Gameplay
Carousels shape and centering have been adjusted to ease movement on top and bottom of the board
Rage is no longer considered a negative status, meaning it's not cleansed by Rune Protect, Cleanse Tag and other effects that remove negative status.
Dodge chance is now capped at 90% even with a high luck stat
Change Xatu encounter: cost increased 10 → 15 gold. No longer appear on stage 4.
Change Wobuffet & Munchlax encounters: exchange ticket and picnic set no longer replace the carousel content, but is given to all players immediately after the carousel.
New town encounter: Sableye
New town encounter: Celebi
Shiny Magikarps at stage 1 now give 10 gold each instead of shiny items
UI
Positive status and negative status are now displayed in different text colors
Add picks and Unique/Legendary propositions now display the team planner icon if added in the team planner
Show next level rates in Encounter rates tooltip
Life and PP bars have been redesigned to be more readable with graduations every 25 HP.
Wild pokemons in PvE round now make a stage entrance during the picking phase
PvP fights now have a portal transition animation when entering the fight. You may go to your opponent's region for the duration of a fight, but your shop will still be for the same region as your current one.
Level ups are now notified per player with a toast message next to their avatar
Clicking outside the board area no longer moves your avatar in Treasure Town
Bugfix
When 3 Pokémon copies merge to evolve, if two copies hold an item component, one of the component will go to item bench instead of the evolved Pokémon holding two components.
Units with rare candy are now properly evaluated when looking for the strongest unit of a group
Fixed a bug on Firefox with reconnection token being consummed two times after a page reload, causing the second time to be invalid
Fixed Ghost pokemon having dodge chance when synergy not active
Misc
Items meta report can now be sorted by elo rank tiers, like Pokémons report
Smeargle's Scribble can no longer be added in custom lobbies and is restricted to its own game mode
Shiny hunter scribble no longer gets shiny PvE encounters at stages where there's no shiny encounter possible in base rules
Bot manager submission process has been reworked to no longer rely on Pastebin service
New title: Picnicker: Make a picnic with 9 Pokémon
Performance improvement: improve use of cache for pokemon portraits, which should make them appear instantly when rolling shop
New music for SkyPeak 7th pass region: Dialga Fight to the Finish!