Cleffa line is now regional in Normal/Baby/Light regions
Changes to Synergies
New Synergy Amorphous: Those pokémons are extremely flexible and lack their own shape. Your team gains bonuses by activating a wide variety of synergies
FLUID: Ally team gains +4% attack speed and 7 SHIELD per unique active synergy
SHAPELESS: Ally team gains +4% attack speed, 7 SHIELD, +1 ATK and +5 AP per unique active synergy
ETHEREAL: Your AMORPHOUS pokemons gain double the bonuses
Ghost curses now transmit to another enemy when the cursed pokemon is KO. The curse status afflictions no longer have durations, and will be reapplied every second (important for cleanse tag)
Changed Ghost 2: now targets the highest DEF + SPE DEF enemy, and remove 5 DEF and SPE_DEF in addition to Flinch
Ghost 4: Attack debuff 50 30%
Ghost 8: Curse delay 3 6 seconds
Rock now has an extra effect: At every stage, get a random "Weather Rock", granting a synergy, and counting towards the activation of a particular weather condition
Yet another Fairy rework: removed shock on crit dealt by fairy mons ; removed charm on eye contact ; added additional special damage on basic attacks ; increased splash cooldown to 250ms
Adapted Dark: Crit chance 40/55/70 30/40/50%, Crit power 25/35/50 60/80/100%
Buff Water: 4/7/10 4/8/12 PP per second
Baby synergy won't give you the same unit in egg twice, unless you got all the possible eggs before. Hidden Power (E) and Eggsplosion still give random eggs.
Buff Baby 3: now gives 25% chance to hatch an egg at first defeat instead of first defeat streak
Buff Baby 7: when golden eggs are hatched, gain a random shiny item
Add rods to Water synergy. No change to the synergy effects, just lore and a way to push more information.
Changes to Items
New item category: Shiny items, as exclusive rewards when encountering a shiny wild Pokémon during PvE rounds
Added 6 shiny items: Dynamax Band, Golden Rod, Shiny Stone, White Flute, Rare Candy, Eviolite
New item category: Weather Rocks, unlocked with Rock synergy
New item: Damp Rock: Gives Water synergy and counts for 3 towards Rain. Can only be used on rock Pokémon
New item: Icy Rock: Gives Ice synergy and counts for 3 towards Snow. Can only be used on rock Pokémon
New item: Heat Rock: Gives Fire synergy and counts for 3 towards Zenith. Can only be used on rock Pokémon
New item: Smooth Rock: Gives Ground synergy and counts for 3 towards Sandstorm. Can only be used on rock Pokémon
New item: Black Augurite: Gives Dark synergy and counts for 3 towards Night. Can only be used on rock Pokémon
New Artificial item: Pokérus Vial: Infects the holder with Pokérus
New Artificial item: Rotom Phone: Gives Ghost synergy. Summons Rotom Drone near the holder
Buff Soothe Bell: 25 33% of damage inflicted as shield
Changed Blue Orb: the chain lightning now targets the 3 closest enemies, and inflicts 10 special damage in addition to the mana burn
Changed power lens: The amount of special damage reduced by special defense is inflicted back to the attacker
Buff Reaper Cloth: 10 15% crit chance
Gameplay
New Status: Pokérus: Every 2 seconds, gain 1 Attack and 10% Ability Power before infecting 2 adjacent allies with Pokérus
UI
Add visual effect to each Ghost curse
Improved Options Menu. Game hotkeys are now remappable.
Add variant background colors to items based on their item category
The more def+spe def a pokemon has, the thicker the outline will be when hovering over it
Bugfix
Fix shop unit highlight when using regional variants
Fix Flying skydive landing animation and retargeting
Quick play and other automated-start lobbies now wait for an automatic ready flag from all players before starting the game. This should fix the issue where the game was not starting for the 8th player despite the player being counted in the players list.
Misc
Ultra ball ranked matches are back, twice per day at 10am and 10pm CET
Users kicked from a lobby cannot rejoin it again. Added a confirmation popup when kicking a user
New Scribble rule
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