Rework Shiny Charm: Give 15% chance to avoid incoming damage and trigger Protect for 1 second
Bugfix
Many on-hit effects now only apply when the attack is successful (not dodged or protected). This concerns: Aquatic PP burn, Fire attack buff, Poison chance, Freeze chance, Silence chance, Upgrade stacks, Red Orb damage, Smoke Ball debuff, Spike Armor
Choice scarf was not applying damage correctly with Ghost true damage
Leftovers heal was triggering twice for the item holder
Fix a bug where the attack speed of a pkm was stuck at .4 even with upgrade buff
UI
Add a slider option for SFX volume
Extra detail in the damage bars
Misc
New evolution mechanic for Poliwhirl/Clamperl. Evolution will depends if the pokemon is placed in the frontlane or not.
New evolution mechanic for Shaymin. Give it a Gracidea flower to evolve into Shaymin Sky.
Pool size for stage 5 additional picks has been increased: Common: 14 → 18 ; Uncommon: 11 → 13 ; it's now easier to evolve them