v3.8 · New Pokemons

New Pokemons:

  • Wynaut, Solrock, Lunatone, Gorebyss, Poliwrath

Changes to Pokemon / Abilities

  • Nerf Protect: AP scaling for protect duration: 1 → 0.5
  • Nerf to Happy Hour: 3/6/9 2/5/8
  • Corrected and adjusted description of Poison ability
  • Poison & Nightmare now have poison duration scale with AP
  • Buff Sharpedo 18 21 atk
  • Nerf Virizion Sacred Sword 120 90 true damage
  • Bounsweet Hp 110 >>>> 100 PP 90 100
  • Lanturn Buff 14 16 atk
  • Buff Delphox 15 18 atk
  • Buff Victini Range 2 1 Searing Shot 20 30 damage Atk 20 30
  • Nerf Zeraora Plasma Fist lifesteal 50 25%
  • Nerf Stun spore Decrease target attack speed by 50/100/200 10/20/40%
  • Blue flare & Fusion Bolt now also hits their target (not only adjacent targets)
  • Rename Dark Pulse to Payback 30/60/120 20/40/80 special damage
  • Seedot ability: Thief Payback
  • Snorunt ability: Dark Pulse Icy Wind Deals 30/60/120 special damage and decrease target attack speed by 10/20/40%

Changes to Synergies

  • Rework Sound: Sound pokemons emit a cry when they use their abilities, waking up allies asleep and giving them bonus stats
  • Rework Poison: new levels 3/5/7 ; Increase max poison stacks with levels ; Poison now reduces healing efficiency by 20% per stack
  • Nerf Flora: Activates at 2/3/4/5 3/4/5/6
  • Fairy Splash damage now has a cooldown of 1 millisecond, to prevent it from triggering multiple times with electric additional attacks
  • Nerf Electric 2/4/6 3/6 (3) Rising Voltage: 30% chance of triple attack
  • Buff Dark 3/6/9 3/5/7
  • Flying 4: Get Protect for 2 1.5 seconds after flying away
  • Grass 5 : restaure 12 hp / sec >>>>> restaure 10 hp / sec
  • Grass 7 : restaure 20 hp / sec >>>>> restaure 18 hp / sec
  • Buff Steel: (6) Steel Surge: All of your steel Pokemon gains double base atk. One gets triple base atk

Changes to Items

  • Gracidea flower: Replace focus band
  • Buff Reaper Cloth: AP: 10% → 15% ; Crit chance: 5% → 15%
  • Rework Shiny Charm: Give 15% chance to avoid incoming damage and trigger Protect for 1 second

Bugfix

  • Many on-hit effects now only apply when the attack is successful (not dodged or protected). This concerns: Aquatic PP burn, Fire attack buff, Poison chance, Freeze chance, Silence chance, Upgrade stacks, Red Orb damage, Smoke Ball debuff, Spike Armor
  • Choice scarf was not applying damage correctly with Ghost true damage
  • Leftovers heal was triggering twice for the item holder
  • Fix a bug where the attack speed of a pkm was stuck at .4 even with upgrade buff

UI

  • Add a slider option for SFX volume
  • Extra detail in the damage bars

Misc

  • New evolution mechanic for Poliwhirl/Clamperl. Evolution will depends if the pokemon is placed in the frontlane or not.
  • New evolution mechanic for Shaymin. Give it a Gracidea flower to evolve into Shaymin Sky.
  • Pool size for stage 5 additional picks has been increased: Common: 14 → 18 ; Uncommon: 11 → 13 ; it's now easier to evolve them

← All patch notes